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For example, to cross a body of water, Link can change the season to winter and walk on the ice. By standing on a stump and swinging the rod, Link can change the season and affect his surroundings. The central item of Oracle of Seasons is the Rod of Seasons. Both the sword's offensive power and the shield's defensive abilities can be upgraded twice. The latter three dungeons in both games will hold a more powerful version of an item received earlier in the game. In both games, there are many circumstances when a previous item can be upgraded into a more useful form. Once completed, Link receives an upgraded sword. Another side quest is the optional trading game, in which Link receives and delivers special items to certain people throughout the land. rings that weaken Link's attack or defense, or transform Link into an enemy creature. Other rings have no practical uses or effects, e.g.
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Rings provide Link with various bonuses and abilities, such as improved defense. Holodrum, Subrosia, and Labrynna contain optional side quests and upgrades for Link and his equipment. In either game, some areas of one world are accessible only from portals from the other and vice versa.
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In Ages, Link travels between present-day Labrynna and the past, connected by Time Holes. The two worlds are linked by several portals. In Seasons, the overworld consists of Holodrum and the subterranean world of Subrosia inhabited by the dwarf-like Subrosian people. When not in a dungeon, Link explores the overworld. Each dungeon culminates with a boss that guards the Essence. Most of each of the games is spent finding the eight Essences hidden in dungeons-large, usually underground, areas containing enemies and puzzles. Unlike most Zelda games, a sword and shield is not always equipped when the player possesses them they can be assigned like any other item into either of two available slots. Other items are exclusive to one game, with a counterpart in the other (e.g., the slingshot in Seasons and the seed shooter in Ages both shoot seeds, while the magnetic gloves in Seasons and the switch hook in Ages are used to access otherwise unreachable areas). Basic items such as bombs and a boomerang are common to both games. Link uses a sword for his primary attack, complemented by secondary weapons and items. Like most Legend of Zelda games, exploration and combat take place from an overhead perspective. The gameplay of Oracle of Seasons and Ages is similar to that of The Legend of Zelda: Link's Awakening (1993) for Game Boy, copying basic controls, graphics, and sounds. Gameplay is sometimes affected by the seasons during the winter for example, a path opens up that cannot be accessed during any other season or during spring, the flower can be used to access otherwise unreachable ledges. From top left going clockwise: spring, summer, winter, autumn. In Oracle of Seasons, the environment changes with the season. Critics complimented the gameplay, colorful designs and graphic quality, but criticized the inconsistent sound quality. Both Seasons and Ages were a critical success, and sold 3.96 million units each. The complexity of this system led the team to cancel one game. Before he can infiltrate Onox's castle and Veran's tower, Link must collect the eight Essences of Nature and the eight Essences of Time, which are hidden in dungeons and guarded by bosses.Īfter experimenting with porting the original Legend of Zelda to the Game Boy Color, the Flagship team, supervised by Yoshiki Okamoto, began developing three interconnected Zelda games that could be played in any order.
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The central items are the Rod of Seasons, which controls the seasons in Holodrum, and the Harp of Ages, which lets Link travel through time in Labrynna. Link is armed with a sword and shield as well as a variety of secondary weapons and items for battling enemies and solving puzzles. The main plot is revealed once the player finishes both games. In Ages, the Triforce transports Link to Labrynna, where Veran possesses Nayru. In Seasons, the Triforce transports Link to the land of Holodrum, where he sees Onox kidnap Din, the Oracle of Seasons. The player controls the protagonist Link from an overhead perspective. The games make up the seventh and eighth installment in the Zelda series. They were released in 2001 for Nintendo's Game Boy Color handheld console and re-released on the Virtual Console for the Nintendo 3DS in 2013. The Legend of Zelda: Oracle of Seasons and The Legend of Zelda: Oracle of Ages are two action-adventure games in the Legend of Zelda series, developed by Flagship (a subsidiary of Capcom).
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